UNSC has no answer to the Ghost. Long ago, when Halo 2 was only a
distant dream, and fan boy chatter and questionable screenshots were all we had to go on, the ATV was a sure shot to be a
new vehicle in Halo 2. Now November 9th, 2004 has come and gone, and no such vehicle has come to pass. The ATV would
make a great flag-running vehicle. I'm thinking something with the agility, speed and size of a Ghost but with Warthog handling
Photo courtesy of Bungie Studios
Halo 2 concept art
I've been playing a lot of Mercenaries these days. In Mercenaries,
I love grabbing a bunch of dudes, loaded them into an armored personnel carrier and taking them to a fray. I wish Halo had
some kind of APC. Think about how cool it would be to roll onto the beach in Outskirts with an APC full of Marines. They pile
out shooting, and combat hi-jinx ensues. It could be good stuff. This would be a great addition to multiplayer too.
By Air or Sea
Flying a Pelican
Picture it: Capture the flag in Coagulation. You and five
of your buddies are en route to the base on the other side of the map. Rockets hiss by, and the ship rocks back and forth
as it takes one on the starboard side. As the Pelican banks left and swings wide to avoid another salvo of tracked rockets,
you see the enemy base. Two rooftop snipers pour it on, filling the inside of the Pelican with white streaks. Your rocket
guy drops behind you. He never even saw it coming. The smoking Pelican belly flops onto the top of your opponent's base in
a hail of crisscrossing fire. You and your pals pile out. The pilot is picked off as he exits the Pelican. A flash, and your
shields are dropped. You fire furiously to your left and right as you seek cover near the smoldering Pelican. You eye a Ghost
outside the base, as you your dive down onto the flag. You mutter into your headset, "That's how one of us is getting out
Yeah, so the Pelican would be a great edition to multiplayer. And while I'm making wishes, I
would say that you should be able stow extra weapons on the Pelican. On large multiplayer maps, the Pelican could function
as a mobile base. There could even be a capture the flag variant where the flags are kept on Pelicans.
What if you could clear that beach in Outskirts with a good old-fashioned
Marine beach landing? This early Bungie concept art shows that they at least considered it.
Photo courtesy of Bungie Studios
Some water combat would be a nice addition to both multiplayer and campaign. Imagine a multiplayer
map that was a series of small islands. The bases would be on different islands, and it would take coordinated boat attacks,
beach landings and sniper fire to get things done. That would be sweet. I love this idea. I shall name the multiplayer map
wish is a point of contention among some of my Halo chums. I say that the D-Pad is just hanging out there, so why not assign
some simple context sensitive commands? You know -- "follow," "hold position," "suppress," "cover me."
You could argue this turns Halo into a squad-based shooter. Nah, not really. I just want some
control over the Marines when they are around. I'm tired of seeing them die senseless deaths or foil my stealthy plans with
their well intentioned blundering. If you're not into the command menu, no sweat -- don't issue any commands, and the Marines
just go about their business. It's only there if you want it.
Using the Elements
Everything is a weapon if you use your imagination. I wish
you could pick up boxes and canisters with the X button and chuck them at people with the right trigger. It's not going to
do a ton of damage, but it would be a great option when someone is chasing you or you find yourself low on ammo. It could
also apply to guns that are out of ammo. Once you run out the game could prompt you to, "Press X to throw weapon."
I think dynamic weather would be a cool feature, especially
if it affected gameplay. Rain, snow or wind could alter the AI's decision-making. Vehicles could handle differently; speed
and visibility could be affected. It's just a tiny detail that would be nice.
Hey, how about some zero gravity space battles? A zero-G firefight
would be majestic! Picture a battle in orbit over some planet. Seraphs and Longswords spiral around you in dogfights. Capital
ships exchange heavy rounds. Space is littered with debris. The level could have the slow rolling feel of a drift dive. A
special unit of Covenant space troopers swarms UNSC ships, and it's up to the Chief to defend them and plant a bomb on the
hull of one of the Covenant cruisers. At different points in the level you could have Chief running along the hull of a Covenant
Cruiser, drifting through the wreckage of a ship as well as bits of free fall combat. Moving Master Chief in a totally zero-G
environment would be tricky but well worth the learning curve to fight in space.
The fact of the matter is that not everyone has Xbox Live.
Even if you do have it, sometimes you want to brush up before taking it to some flesh-and-blood chumps. How about some programmable
bots like the ones in Perfect Dark for N64? In a pre-game menu, you should be able to program skill and attributes
to the bots as well as assign skins like, Grunt, Marine, Brute and so on.
If I can have only one wish fulfilled, it would be this one. I want
Co-op on Xbox Live. You and your buddy duking it out side by side, each on your own box. You could work out your own geeky
field jargon. How about teams of four? Bungie could weave this into the story by having the Spartan program resurrected.
Or the game could just let you play as Marines or ODSTs. Hell, let's blow it out! How about a massive online co-op campaign
mode with 16 person teams and Marines? I want big huge Lord of the Rings scale battles, in big open fields. Man oh
man, that would be fun!